More with spatial audio
The implications of virtual-audio-reality are huge! Think of all the cool stuff we could do.
- An installation where everyone is given headphones and walks around an empty room. They all hear the same "objects" in the room, localized in the same place, but there's nothing there. As they wander, they discover the exhibit together.
- A totally silent dance party, where everyone wears headphones. There are phantom "speakers" at the front of the room, projecting audio that everyone interprets, but is purely virtual.
- A real-world game where people hunt for treasure based entirely on audio cues.
The possibilities are endless. The AR world can be even more interesting from a pure audio perspective!